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Devil World: Technical FPS Sandbox

State-Machine Driven Reactive AI:

  • Modular framework using Finite State Machines (FSM) for complex NPC behaviors

  • Combat Logic: Automated switching between ranged fire, cover-seeking, and melee.

  • Sensory Systems: Integrated line-of-sight and proximity triggers for reactivity.

  • Scalable Architecture: Decoupled controllers for rapid NPC variation and reuse.

Technical Walkthrough: Systems & Framework Demonstration:

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